Benutzer:Avantenor/Spielwiese
1998 – | – Baldur’s Gate | |
1999 – | – Baldur’s Gate: Legenden der Schwertküste | |
2000 – | – Planescape: Torment – Icewind Dale – Baldur’s Gate 2 | |
2001 – | – Icewind Dale: Herz des Winters – Baldur's Gate 2: Thron des Bhaal – Baldur’s Gate: Dark Alliance | |
2002 – | – Icewind Dale 2 | |
2003 – | ||
2004 – | – Baldur’s Gate: Dark Alliance 2 |
The History of Computer Role-Playing Games:
- Part 1: The Early Years (1980-1983)[1]
- Part 2: The Golden Age (1985-1993)[2]
- Part III: The Platinum and Modern Ages (1994-2004)[3]
2011 wurde Dune nach einer öffentlichen Abstimmung zu den 80 Spielen gewählt, die das Smithsonian American Art Museum in seiner Ausstellung The Art of Video Games präsentierte. Es steht darin stellvertretend für die künstlerische Gestaltung von Spielen für die Mega-Drive-Konsole.[4][5]
D&D
Gold Box
- http://web.archive.org/web/20041116021451/http://www.gamespot.com/features/history_add/index.html
- http://web.archive.org/web/20041116025201/http://www.gamespot.com/features/history_add/p4_01.html
- http://www.cgwmuseum.org/galleries/index.php?year=1992&pub=2&id=98
- http://www.aeolia.net/dragondex/reviews-computergames.html
Savage Frontier
- http://www.ufaqs.com/wiki/en/co/Computer%20roleplaying%20game.htm
- Romanze als erstes in Treasures http://www.giantbomb.com/treasures-of-the-savage-frontier/61-16217/
- http://web.archive.org/web/20041201013540/http://www.gamespot.com/features/history_add/treasuresavage.html
- http://web.archive.org/web/20040927125144/http://www.gamespot.com/features/history_add/treasuresavage2.html
Planescape
Graces Tagebuch [6]
http://planescape.outshine.com/official.planescape-torment.org/
Guido Henkel
RPGVault Post Mortem:
- http://rpgvaultarchive.ign.com/features/reviews/ptorment.shtml
- http://rpgvaultarchive.ign.com/features/reviews/ptormenta.shtml
- http://www.eurogamer.net/articles/2012-08-22-planescape-torment-a-podcast-post-mortem-with-the-games-makers
Gamebanshee Revisited:
- http://www.gamebanshee.com/interviews/28307-planescape-torment.html
- http://www.gamebanshee.com/interviews/28308-planescape-torment.html
Retrospektiven
- http://www.rpgfan.com/reviews/planescapetorment/index.html
- http://resolution-magazine.co.uk/content/resurrection-planescape-torment/
- http://www.thunderboltgames.com/features/article/remembering-planescape-torment-feature-for-pc.html
- http://www.rockpapershotgun.com/2007/09/25/retrospective-planescape-torment/
- http://www.eurogamer.net/articles/planescape-torment-retrospective
http://torment.sorcerers.net/civicfesthall/interviews/interview3.shtml
http://bootstrike.com/Torment/Online/cool01.php
Gamespy (Rausch): Hall of Fame - Planescape: Torment [7]
http://www.gamasutra.com/view/feature/131574/death_and_planescape_torment.php
- Strukturen des Erzählens in CS
- Fundamentals of Game Design
- Computer Games: Text, Narrative And Play
- Play Dead: Genre and Affect in Silent Hill and Planescape Torment
- Dead and Loving it
- Video Games and Art
- ScreenPlay: Cinema/Videogames/Interfaces
Testberichte:
- PC Player: Gold Player
- Gamestar 02/2000 - 82% Heinrich Lenhardt: Hardcore-Rollenspieler [...] werden Planescape Torment heiraten wollen.
Icewind Dale
- http://www.gamebanshee.com/editorials/105476-icewind-dale-the-past-present-and-future.html
- http://web.archive.org/web/20021012145714/http://www.rpgdot.com/index.php?hsaction=10053&ID=337
- http://rpgvaultarchive.ign.com/features/interviews/icewindii.shtml
- http://www.gamebanshee.com/interviews/28279-icewind-daleicewind-dale-ii.html
- http://www.gamebanshee.com/interviews/28277-icewind-daleicewind-dale-ii.html
BG1&2
- http://resolution-magazine.co.uk/content/resurrection-baldurs-gate/
- http://www.gamasutra.com/view/feature/3084/baldurs_gate_ii_the_anatomy_of_a_.php
Trinigy
- http://www.golem.de/0303/24278.html
- http://www.golem.de/0507/39107-2.html
- http://www.golem.de/0009/9638.html
- http://www.golem.de/0008/9521.html
- http://wayback.archive.org/web/20030315000000*/http://www.vulpine.de/
- http://web.archive.org/web/20031128053803/http://www.vulpine.de/
- http://web.archive.org/web/20040222125032/http://www.vulpine.de/index.php?section=news&subject=2
- http://web.archive.org/web/20031221152515/http://vulpine.de/
- http://web.archive.org/web/20101224174320/http://trinigy.net/en/clients/game-customers
WC
- Reaktionäre Soundtrack
- Hohe Kosten
- Def Weltraum-Shooter
- Fred Schell, Hans-Jürgen Palme: Von Pac Man über Wing Commander in den Cyberspace. Computerspiele und ihre pädagogische Relevanz
Dishonored
Interviews
- http://www.eurogamer.net/articles/2012-07-18-its-been-a-poor-poor-five-years-for-fiction-in-the-video-game-industry
- http://eat-games.tumblr.com/post/26640168745/interview-rafael-colantonio-dishonored
- http://www.develop-online.net/news/41400/Dishonoured-wouldnt-exist-without-pre-production
- http://penny-arcade.com/report/editorial-article/dishonoreds-two-lead-designers-talk-about-magic-breaking-the-game-and-amora
Previews
- http://www.rockpapershotgun.com/2012/07/06/from-the-shadows-hands-on-with-dishonored/
- http://www.pcgamer.com/2012/07/05/dishonored-hands-on-rewired-death-fields-whale-bombs-and-possessed-piranhas/
- http://www.oxm.co.uk/43527/features/dishonored-seven-amusing-ways-to-fail-completely-and-die/
- http://www.computerandvideogames.com/355401/previews/dishonored-a-masterpiece-from-the-minds-behind-half-life-2-and-deus-ex/?page=2#top_banner
- http://www.ripten.com/2012/06/27/arkane-studios-dishonored-is-the-true-stealth-action-game-in-every-sense-of-the-word/
- http://www.telegraph.co.uk/technology/video-games/video-game-previews/9348621/Dishonored-preview.html
- http://www.xbox360achievements.org/news/news-12116-E3-2012--Dishonored-Hands-On-Preview-%E2%80%93-Blink-and-You%E2%80%99ll-Miss-Him.html
Starflight
![](https://upload.wikimedia.org/wikipedia/de/timeline/hla2ayuflok5rabmofz0kn441vouri9.png)
MegaDrive:
Power Play SH 4/92 Richard Eisenmenger 84% http://www.kultboy.com/index.php?site=t&id=6066
Video Games 4/91 Boris Schneider-Johne 82% http://www.kultboy.com/index.php?site=t&id=6058
http://www.lemonamiga.com/games/details.php?id=1635
http://amr.abime.net/review_12665
http://otherelectricities.com/neckdeep/starflight.html
SF2
http://www.listal.com/viewimage/623848h
DXHR
Studio:
- http://www.straight.com/article-223207/square-enix-eidos-montreal-takes-two-ambitious-projects-thief-4-and-deux-ex-3
- http://www.gamasutra.com/view/feature/3146/better_living_through_order_an_.php
- http://gamasutra.com/view/feature/168181/no_bullshit_the_management_.php?print=1
Sonstige Rezeption:
Werbung:
- http://www.rockpapershotgun.com/2011/09/16/steamy-windows-deus-ex-3-patched/
- http://www.joystiq.com/2011/09/15/star-wars-ads-find-their-way-into-deus-ex-human-revolution-load/
Grauzonen:
Story: http://gamasutra.com/view/news/37816/gdc_online_the_design_document_.php
Designer
Benutzer:Avantenor/Feargus Urquhart
- http://www.criticalgamer.co.uk/2010/05/11/why-stormfront-studios-shut-down/
- http://www.criticalgamer.co.uk/2010/06/07/interview-don-daglow-the-first-console-wars-and-how-he-survived-it/
- http://www.next-gen.biz/news/stormfront-studios-closing
- http://www.next-gen.biz/news/hope-stormfront-studios
- http://www.1up.com/features/don-daglow-interview_2
- http://wayback.archive.org/web/20040615000000*/http://www.gameinformer.com/News/Story/200406/N04.0622.1918.31532.htm
- http://www.gamasutra.com/view/news/11228/Column_Playing_Catch_Up_Stormfront_Studios_Don_Daglow.php
- http://www.cgexpo.com/bios/ddaglow.htm
- GDC Europe Advisory Board: http://www.gdceurope.com/aboutgdc/advisoryboard.html#daglow
- Neues Studio: http://www.develop-online.net/news/37112/Industry-veteran-Daglow-returns-with-new-studio
Sonstiges
Navleiste D&D
Could
- Blade Runner (Computerspiel, 1997) (+80er-Spiel)
- Brütal Legend
- http://www.gamasutra.com/view/feature/132696/postmortem_double_fines_brutal_.php
- Spike Video Game Awards 2009
- Deus Ex
- http://www.gamasutra.com/view/feature/3114/postmortem_ion_storms_deus_ex.php
- http://www.youtube.com/watch?v=MGIdYl2oN74
- http://www.youtube.com/watch?v=GTWvsGA77T4
- http://www.computerandvideogames.com/287322/features/9-games-that-changed-the-world/?page=2#top_banner
- http://www.pixsoriginadventures.co.uk/games-that-changed-the-world-deus-ex-pc-zone-supplement/
- Drakan
- Elite (Computerspiel)
- Fallout
- Homeworld
- Jagged Alliance
- Kickstarter.com
- Lands of Lore
- The Bard's Tale
- The Elder Scrolls
- Thief
- Ultima 7
- Valve
- Wasteland
- http://www.rpgcodex.net/content.php?id=8023
- http://www.rpgcodex.net/content.php?id=8005
- http://www.nma-fallout.com/article.php?id=60856
- http://wasteland.inxile-entertainment.com/blog/2012/03/05/welcome-to-wasteland-2-development/
- http://games.ign.com/articles/121/1219069p1.html
- http://www.lizdanforth.com/2012/03/exciting-times/
- http://www.joystiq.com/2012/03/30/dont-give-me-that-old-time-rpg-combat/ (+ Rundenstrategie)
- http://www.eurogamer.net/articles/2012-03-25-retrospective-wasteland
- http://www.rockpapershotgun.com/2012/04/11/guest-blog-interplays-wasteland-memories/
- Wasteland 2
Templates
<ref name="GSPOTaddon">{{cite web | title = Sony 2007 Pre TGS Party Video Feature| url = http://www.gamespot.com/ps3/puzzle/flow/video/6179395/sony-2007-pre-tgs-party-video-feature |publisher=[[GameSpot]] |date=2007-09-20 | accessdate = 2008-04-22 |archiveurl=http://www.webcitation.org/5xAX10JJd |archivedate=2011-03-13 |deadurl=no}}</ref>
Einzelnachweise
- ↑ Matt Barton: The History of Computer Role-Playing Games Part 1: The Early Years (1980-1983). In: Gamasutra. UBM, plc, 23. Februar 2007, abgerufen am 28. September 2011 (englisch).
- ↑ Matt Barton: The History of Computer Role-Playing Games Part 2: The Golden Age (1985-1993). In: Gamasutra. UBM, plc, 23. Februar 2007, abgerufen am 28. September 2011 (englisch).
- ↑ Matt Barton: The History of Computer Role-Playing Games Part III: The Platinum and Modern Ages (1994-2004). In: Gamasutra. UBM, plc, 11. April 2007, abgerufen am 15. September 2011 (englisch).
- ↑ The Art of Video Games Voting Result. (pdf) Smithsonian Institution, 5. Mai 2011, abgerufen am 5. Mai 2011 (englisch).
- ↑ Kris Graft: Smithsonian Art Exhibit Recognizes Games From Pac-Man To Heavy Rain. In: Gamasutra. UBM plc, 5. Mai 2011, abgerufen am 8. März 2012 (englisch).
- ↑ Chris Dahlen: AVC at GDC '10: An interview with Alpha Protocol creator Chris Avellone. A.V. Club, 11. März 2010, S. 1, abgerufen am 9. März 2011 (englisch).
- ↑ Allen Rausch: Hall of Fame - Planescape: Torment. In: GameSpy. News Corp., 19. August 2004, archiviert vom am 10. Oktober 2004; abgerufen am 18. März 2012 (englisch).